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Half-Life 2 - City Scanner Mod

Projects · Author Говедо · December 21, 2007 · 21264 reads · ★★★★☆ (20 votes)

  1. Half-Life 2 - City Scanner Mod
  2. Страница 2 - Residue Proceeding
  3. Страница 3 - Power Up
  4. Страница 4 - Blast Pit
  5. Страница 5 - Entanglement
  6. Страница 6 - Direct Intervention
  7. Страница 7 - Route Kanal
  8. Страница 8 - Dark Energy
  9. Страница 9 - Insecurity
  10. Страница 10 - Unforeseen Consequences
  11. Страница 11 - Exit 17
  12. Страница 12 - End Game

Страница 11 - Exit 17

Exit 17

That i belive explains why i was bent on making it rough. It is a City Scanner indeed. But put together by the Resistance for the needs of the Resistance. That is precisly why i did not copy it's original apperance, it is that why it is marked accordingly. Some of you must have noticed that most of the weapons and equipment in Episode 2 are marked by the Resistance. Shark jaws on a machinegun turret are deffinetly cool, but smiley face on a jumping mine is sick. But hey, we don't want our own troops to shoot down the scanner build that painstakingly long, do we?


Half-Life 2 - City Scanner Mod Half-Life   2 - City Scanner Mod Half-Life 2 - City Scanner Mod Half-Life   2 - City Scanner Mod Half-Life 2 - City Scanner Mod

The final result is satisfying if you ask me. Rough but not too much. Hey! I did't show if it works did i? There.

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O, yes. And a shot from the „Borealis“ docs ;)

Half-Life   2 - City Scanner Mod


Страница 12 - End Game »